Find us at New York Comic Con Booth #443

The booth number for the New York Comic Con has been announced. Machination Studio will be at Booth #443, on the 34th Street side of the Jacob K. Javits Convention Centre. Get a close up look at the new Codename Colossus build, have a chat about the building process and find out more about the [...]

Making 3D Printed Art Toy Codename Colossus – Week 4, 5 and 6

I beg your pardons for the slow updating of these videos on the site. The build is in full swing and I am up to my neck in work, and I made a judgement call to post the videos on Youtube but save a bit of time updating the website. A lot of the [...]

Making 3D Printed Art Toy Codename Colossus – Week 3

Shopping for components for the Codename Colossus build at the SEG Electronics Market Plaza in Shenzhen, China. S.E.G. stands for Shenzhen Electronics Group. SEG Electronics Market Plaza is a unique consequence of China becoming the factory of the world, and Guangdong province of southern China becoming its electronics manufacturing hub. Many components are traded daily in [...]

Making 3D Printed Art Toy Codename Colossus – Week 2

Most of the work done in the past week has been on screen, so there is not a lot to see. Four main things to announce. Firstly, the robotic servos have arrived, and all are in good working order. They are one of the main ingredients to making the whole project work. Secondly, the [...]

Making 3D Printed Art Toy Codename Colossus – Week 1

I am announcing the start of building a new Colossus, the plan is to get it ready in time for New York Comic Con in October. Due to all the other things that I will need to prepare for the Comic Con, I cannot devote too much design time to this Colossus. I will only [...]

Codename Colossus will be at New York Comic Con 2015

It is official. Codename Colossus will be at the New York Comic Con from 8th to 11th October 2015. I really humbled by the fact that getting an exhibition booth at a popular special interest (a.k.a. geek) convention in the US is not easy at all for a newcomer like myself. I have applied for a [...]

Codename Colossus – Introduction

Introducing Codename Colossus. A fully 3D printed, electronic and mechanical toy that is made to order. I'll like to once again thank veryone at WFRIC World for engineering and production support. Rick Treweek at Trobok Toys for introducing me to 3D printing and helping me with my earliest prototype. The ever patient David Teo, Interactive Design Extraordinaire from [...]

Codename Colossus – First official reveal video

I would like to present this first reveal and video test of the first production prototype for Codename Colossus. His Majesty's Colossus "Boudicca". The T1 training Colossus. So far I've uploaded drawings and pictures of the partial builds, and quite frankly, I could have faked a photo and video shoot earlier. I had all the component [...]

Codename Colossus – PCB have arrived!

The first run of Machination Studio LED & Motor Shield R1 PCB have arrived from the manufacturer in China. I am very happy to receive these. Although they take much longer than the usual vendors, this particular vendor is quite widely known to be reliable and deliver high quality. Of course, their easy to use [...]

Codename Colossus – Drawing the PCB

There has been radio silence for over a month because life got in the way of having fun. In the past month, I've had to do a repair on my ceiling: workmen tore up my nearly 40 year old wooden false ceiling off, replaced it with gypsum board, and painted everything. Since the work is [...]